3D Tron was a 2 person final project for my intro to computer graphics class at CU Boulder. I created the player models, worked on the player control, and graphical elements of the game. I created the player models using Maya. More screenshots of the game can be seen on the gallery page.
Graphical Techniques I implemented:
- Custom Colored player models
- Bloom
- Particle Explosions
- Parsing 3D files for player models and shaders to display them



